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  • https://doi.org/10.1109/icce-berlin.2015.7391207Copy DOI Icon

A new path based interpolation using object motion for frame rate up conversion

  • Sep 1, 2015
  • Sangchul Kim +2 more
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Abstract

Frame Rate Up Conversion (FRUC) makes video playback smoother and more natural to the human eye by inserting interleave frames between existing frames. Quality of existing FRUC has had issues of ghosting and blurring effects caused by interpolation based on blending function. Existing motion estimation method produces inaccurate motion vectors, which are the culprit of low quality frames when motion-compensated interpolation is applied. Unidirectional FRUC needs to address hole area; most existing methods handle hole areas while considering spatial relation. In this approach, motions appear unnatural when hole areas are too large due to large motions or when a hole appears on an object border. Addressing these issues, we propose in this work a path-based interpolation framework that reduces ghosting and blurring effects and minimizes hole areas. To reduce occurrence of hole regions, forward/backward motion estimation is first performed. During interpolation, more natural-looking trajectory path selected; pixels on the path are copied to the interpolated frame. This is different from the approach MCI takes, which blends pixels of reference and source frames. As a guide to selecting a more appropriate frame, a rule is proposed considering temporal relation. To select an appropriate frame, we present a rule that considers temporal relations. With our method, improvement in PSNR was insignificant when compared to conventional methods, but frame quality is much improved with significantly reduced ghosting and blurring effects.

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