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  • https://doi.org/10.1109/iccse.2019.8845516Copy DOI Icon

Application of Graphical Hardware Programming in Non-Computer Major

  • Aug 1, 2019
  • Chen Yongqiang +3 more
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Abstract

with the increasing demand for computer application scenarios, it is necessary to develop computer software and hardware systems conveniently and quickly, which can be applied to specific occasions and scientific research and production activities of specific specialties. Learning computer software and hardware programming is a long and complex process, which requires a kind of software that enables noncomputer specialists to develop what they want and suitable for their work. Hardware systems, such as biology majors, want a stable closed self-circulating ecosystem. This requires a system that includes computer software and hardware, and needs to be programmed. In the process of applying this system, we need to adjust frequently to make changes in functions or parameters, which requires professional computer talents to do. [1] With the emergence of new software and hardware programming methods such as scratch and Arduino, our computer programming ideas have been changed. The graphical programming ideas of scratch have saved a lot of people from learning computer programming grammar. Arduino is a very convenient hardware programming miniaturization platform. Combining the two, people who are not computer majors can be freed from the complex computer learning process, and they can easily and quickly build the practical system they want. This has greatly liberated people, and time can be spent mainly on research or work to be done. This paper mainly introduces the software and hardware environment of graphical programming, and then gives several practical examples to facilitate people’s reference.

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