• Home
  • Search
  • Augmented and Virtual Reality Experiences for Learning Robotics and Training Integrative Thinking Skills
  • Cite Icon26
  • https://doi.org/10.3390/robotics11050090Copy DOI Icon

Augmented and Virtual Reality Experiences for Learning Robotics and Training Integrative Thinking Skills

Show More
  • Abstract
  • PDF
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

Learning through augmented reality (AR) and virtual reality (VR) experiences has become a valuable approach in modern robotics education. This study evaluated this approach and investigated how 99 first-year industrial engineering students explored robot systems through such online experiences while staying at home. The objective was to examine learning in the AR/VR environment and evaluate its contribution to understanding the robot systems and to fostering integrative thinking. During the AR experiences that we developed using Vuforia Studio, the students learned about TurtleBot2 and RACECAR MN robots while disassembling and modifying their models and by obtaining information about their components. In the VR experience with the RacecarSim simulator, the students explored sensor-based robot navigation. Quizzes were used to assess understanding of robot systems, and a post-workshop questionnaire evaluated the workshop’s contribution to learning about the robots and to training integrative thinking skills. The data indicate that the students gained understanding of the robot systems, appreciated the contribution of the augmented and virtual reality apps, and widely used integrative thinking throughout the practice. Our study shows that AR apps and virtual simulators can be effectively used for experiential learning about robot systems in online courses. However, these experiences cannot replace practice with real robots.

Loading PDF

Similar Papers
  • Research Article

Reality check

  • Jun 01, 2021
  • Food Science and Technology
  • Research Article
  • Citations42

Extended-Reality Technologies: An Overview of Emerging Applications in Medical Education and Clinical Care.

  • Jul 01, 2021
  • The Journal of neuropsychiatry and clinical neurosciences
  • Wilfredo López-Ojeda +1
  • Research Article
  • Citations8

The value of augmented reality: exploring hedonic and utilitarian augmented reality experiences

  • Oct 28, 2024
  • Internet Research
  • M Claudia Tom Dieck +2
  • Research Article
  • Citations13

Augmented reality as a novel approach for addiction treatment: development of a smoking cessation app

  • Nov 08, 2022
  • Annals of Medicine
  • Min-Jeong Yang +6
  • Conference Article
  • Citations9

Ethical Considerations for AR Experiences at Dark Tourism Sites

  • Oct 01, 2018
  • Joshua A Fisher +1
  • Conference Article
  • Citations24

Understanding AR Activism: An Interview Study with Creators of Augmented Reality Experiences for Social Change

  • Apr 29, 2022
  • Rafael M L Silva +5
  • PDF
  • Research Article
  • Citations5

Virtual and Augmented Reality in school context: A literature review

  • Jan 01, 2021
  • E3S Web of Conferences
  • Yassine Brij +1
  • PDF
  • Conference Article
  • Citations4

Virtual and Augmented Reality in school context: A literature review

  • May 01, 2021
  • Yassine Brij +1
  • Research Article
  • Citations4

Augmented and Virtual Reality in Computational Thinking: A Systematic Review of Their Individual Impacts, Advantages, Challenges, and Future Directions

  • May 19, 2025
  • Electronic Journal of e-Learning
  • Muhammad Aizri Fadillah +3
  • Research Article
  • Citations44

Virtual, augmented, and mixed reality as a versatile tool in food consumer behavior evaluation: Recent advances in aroma, taste, and texture incorporation.

  • Oct 13, 2023
  • Comprehensive Reviews in Food Science and Food Safety
  • B Bhavadharini +3
  • Research Article
  • Citations1

The COVID-19 fighter: an interactive learning platform

  • May 31, 2024
  • Information Discovery and Delivery
  • Parthasarathy P.K +4
  • Research Article
  • Citations8

Experiments for students with built-in theory: ‘PUMA: Spannungslabor’ – an augmented reality app for studying electricity

  • May 10, 2022
  • Physics Education
  • Christoph Stolzenberger +2
  • Conference Article
  • Citations38

Possible applications of the LEAP motion controller for more interactive simulated experiments in augmented or virtual reality

  • Sep 27, 2016
  • Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE
  • Peter Wozniak +4
  • Book Chapter

Demystifying Augmented Reality (AR) in Marketing From the E-Commerce Perspective

  • Dec 17, 2021
  • Farzad Sabetzadeh +1
  • Research Article
  • Citations17

Real-time augmented reality application in presurgical planning and lesion scalp localization by a smartphone.

  • Aug 27, 2021
  • Acta Neurochirurgica
  • Xu-Jun Shu +6
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.