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  • https://doi.org/10.1007/978-981-10-0451-3_33Copy DOI Icon

Classification Techniques for Texture Images Using Neuroph Studio

  • Jan 1, 2016
  • Priyanka Mahani +2 more
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Abstract

With the widespread scope of image processing in fields such as ground classification, segmentation of satellite images, biomedical surface inspection and content-based image retrieval (CBIR), texture analysis is an important domain with a wide scope. The process of texture analysis comprises the following important steps: texture classification, segmentation and synthesis. Texture is a significant property of images which is difficult to define even though the human eye may recognize it with ease. Texture classification has remained an intangible pattern recognition task despite numerous studies. The prime issue in any texture classification application is how to select the features and which features to consider for representing texture. Another major issue remains the type of metric to be used for comparing the feature vectors. The traditional way of texture classification is to convert the texture image into a vector representing the features using a set of filters. This is followed by classification with a few smoothening steps involved in between. This paper outlines a picture of the basic features of an image as texture, colour and shape which are to be extracted to form the feature vector. The concept of applying Machine learning for the purpose of classification is explored and implemented. The use of Soft Computing Technique—Artificial Neural Networks is illustrated for the purpose of classification. The texture features are extracted using the GLCM method and used as input and fed to the neural network. The algorithm used in training the neural networks is the traditional backpropagation algorithm. The results show which configuration of the multi-layer feedforward architecture is best suited according to our experimental set-up.

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