• Home
  • Search
  • Cluster Haptic Texture Dataset: Haptic Texture Dataset with Varied Velocity-Direction Sliding Contacts.
  • https://doi.org/10.1038/s41597-026-06760-zCopy DOI Icon

Cluster Haptic Texture Dataset: Haptic Texture Dataset with Varied Velocity-Direction Sliding Contacts.

Show More
  • Abstract
  • Literature Map
  • References
  • Similar Papers
Abstract

Haptic sciences and technologies benefit greatly from comprehensive datasets that capture tactile stimuli under controlled, systematic conditions. However, existing haptic datasets collect data through uncontrolled exploration, which hinders the systematic analysis of how motion parameters influence tactile perception. This paper introduces the Cluster Haptic Texture Dataset, a multimodal dataset recorded using a 3-axis machine with a rubber tip as an artificial finger to precisely control sliding velocity and direction. The dataset encompasses 118 textured surfaces across nine material categories, with recordings at five velocity levels, eight directions, and two normal-force levels. Each surface was tested under 160 conditions, yielding 18,880 synchronized recordings of audio, acceleration, force, position, and visual data. Validation using convolutional neural networks demonstrates classification accuracies of 96.0% for texture recognition, 88.8% for velocity estimation, and 78.8% for direction estimation, confirming the dataset's utility for machine learning applications. This resource enables research in haptic rendering, texture recognition algorithms, and human tactile perception mechanisms, supporting the development of realistic haptic interfaces for virtual reality and robotic applications.

Similar Papers
  • Research Article
  • Citations2

Multiscale Recognition Algorithm for Eye Ground Texture Based on Fusion Threshold Equalization

  • Sep 25, 2014
  • Journal of Multimedia
  • Zhongsheng Qiu +2
  • Research Article
  • Citations251

Vision-based material recognition for automated monitoring of construction progress and generating building information modeling from unordered site image collections

  • Dec 23, 2013
  • Advanced Engineering Informatics
  • Andrey Dimitrov +1
  • Research Article
  • Citations179

Non-equilibrium-Growing Aesthetic Ionic Skin for Fingertip-Like Strain-Undisturbed Tactile Sensation and Texture Recognition.

  • Mar 31, 2023
  • Advanced Materials
  • Haiyan Qiao +2
  • Conference Article

Advancing Vision-based Adaptive Gripping Technology with Machine Learning: Leveraging Pre-trained Models for Enhanced Object Classification

  • Jan 01, 2024
  • AHFE international
  • Diptesh Kumar Mandal +2
  • PDF
  • Book Chapter
  • Citations11

Applications of Virtual Reality

  • Sep 02, 2017
  • Tom A Garner
  • PDF
  • Research Article
  • Citations13

Effects of Sensing Tactile Arrays, Shear Force, and Proprioception of Robot on Texture Recognition

  • Mar 17, 2023
  • Sensors
  • Jung-Hwan Yang +2
  • Conference Article
  • Citations49

Multi-source face tracking with audio and visual data

  • Jan 01, 1999
  • Ce Wang +1
  • Research Article

Optimized Haptic Feedback and Natural Prehension System for Robotics and Virtual Reality Applications.

  • Apr 03, 2026
  • Sensors (Basel, Switzerland)
  • Eve Hirel +5
  • Conference Article
  • Citations2

Humanoid robotics: What we really need - just machines, or something more?

  • Sep 01, 2012
  • Branislav Borovac
  • Research Article
  • Citations590

Highly stretchable and wearable graphene strain sensors with controllable sensitivity for human motion monitoring.

  • Mar 10, 2015
  • ACS Applied Materials & Interfaces
  • Jung Jin Park +4
  • Research Article

Decoupling geometry and appearance in Gaussian splatting for reflective surface reconstruction: A glossy image prior-guided approach.

  • Aug 01, 2026
  • Neural networks : the official journal of the International Neural Network Society
  • Yuwen Ge +2
  • Research Article
  • Citations11

An on-site and remote study during the COVID-19 pandemic on virtual hand appearance and tactile feedback

  • Jun 22, 2021
  • Behaviour & Information Technology
  • Dixuan Cui +1
  • Research Article
  • Citations4

Vestibular Rehabilitation after Vestibulopathy Focusing on the Application of Virtual Reality

  • May 17, 2021
  • Journal of Otorhinolaryngology, Hearing and Balance Medicine
  • Masashi Matsumura +1
  • Supplementary Content
  • Citations2

3D Spatial Data Infrastructures for web-based Visualization

  • Jun 27, 2014
  • heiDOK (Heidelberg University)
  • Arne Schilling
  • Book Chapter
  • Citations2

Real Geographies in Virtual Space: A Practical Workflow for Geovisualization with Immersive VR

  • Jan 01, 2019
  • Florian Hruby +5
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.