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Computing the Stretch of an Embedded Graph

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Abstract

Let $G$ be a graph embedded in an orientable surface $\Sigma$, possibly with edge weights, and denote by ${\rm len}(\gamma)$ the length (the number of edges or the sum of the edge weights) of a cycle $\gamma$ in $G$. The stretch of a graph embedded on a surface is the minimum of ${\rm len}(\alpha)\cdot {\rm len}(\beta)$ over all pairs of cycles $\alpha$ and $\beta$ that cross exactly once. We provide two algorithms to compute the stretch of an embedded graph, each based on a different principle. The first algorithm is based on surgery and computes the stretch in time $O(g^4 n \log n)$ with high probability, or in time $O(g^4 n \log^2 n)$ in the worst case, where $g$ is the genus of the surface $\Sigma$ and $n$ is the number of vertices in $G$. The second algorithm is based on using a short homology basis and computes the stretch in time $O(n^2\log n + n^2g + ng^3)$.

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