• Home
  • Search
  • Enhancing wayfinding and route learning: a human-centred study of the route-defining locations algorithm
  • Cite Icon2
  • https://doi.org/10.1080/0144929x.2024.2308754Copy DOI Icon

Enhancing wayfinding and route learning: a human-centred study of the route-defining locations algorithm

Show More
  • Abstract
  • Highlights & Summary
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

ABSTRACT Navigation services play a crucial role in everyday wayfinding. One of their key features is the turn-by-turn guidance, enabling wayfinders to navigate efficiently between locations. However, over-reliance on turn-by-turn guidance can hinder wayfinders' ability to perceive their surroundings and develop spatial awareness, negatively impacting user experience. Previous research has addressed these issues by modifying instructions, user interaction, or both. However, the applicability of these methods beyond specific studies remains unclear. This paper presents a human-centred study by evaluating an algorithm that automatically generates navigation instructions. The instructions are generated by adding route-defining locations to ‘standard’ turn-by-turn instructions to enhance wayfinder's spatial knowledge acquisition, and improve user experience. Route-defining locations, identified using a previously proposed algorithm, serve as anchors for the wayfinder to form a spatial understanding of the environment. The study involved 36 participants divided into two groups: one received ‘standard’ turn-by-turn (TBT) instructions, while the other received instructions that included route-defining locations (RDL). Participants navigated in an unfamiliar virtual environment, and their wayfinding and route learning were compared between the two groups. Results show that RDL instructions led to better wayfinding and route learning performance compared to TBT instructions, suggesting the potential to improve navigation systems and user experiences.

Similar Papers
  • Research Article
  • Citations2

BeeAR: Augmented Reality Beeline Navigation for Spatial Knowledge Acquisition

  • Sep 11, 2023
  • Proceedings of the ACM on Human-Computer Interaction
  • Bartosz Mazurkiewicz +2
  • Conference Article

User experience and decision making in the era of metaverse as a sustainable people centered technology

  • Oct 24, 2024
  • Dr David Kalisz
  • Conference Article
  • Citations7

An User Experience Analysis of UNG E-Learning Using User Experience Questionnaire Tool

  • Jan 01, 2022
  • Advances in Social Science, Education and Humanities Research/Advances in social science, education and humanities research
  • Manda Rohandi
  • PDF
  • Research Article

Children’s and young people’s cognizance of physical-symbolic reality: The production and acquisition of spatial knowledge

  • Jan 31, 2024
  • i2 Investigación e Innovación en Arquitectura y Territorio
  • Ignacio Castillo Ulloa +3
  • Research Article
  • Citations3

Implementasi Elemen User Interactive (UI) Dan User Experience (UI) Dalam Perancangan Antarmuka Sistem Informasi E-Tourism Di Bali Berbasis Web

  • Oct 15, 2019
  • Seminar Ilmiah Nasional Teknologi, Sains, dan Sosial Humaniora (SINTESA)
  • Aulia Iefan Datya
  • Research Article

Applying UEQ-S and VisAWI-S to Evaluate the User Experience of Four Online Information Literacy Tutorials

  • Apr 16, 2025
  • Weave: Journal of Library User Experience
  • Laura Alexandra Jacyna
  • Book Chapter
  • Citations7

Adopting an Omnichannel Approach to Improve User Experience in Online Enrolment at an E-learning University

  • Jan 01, 2019
  • Pablo Rebaque-Rivas +1
  • PDF
  • Research Article
  • Citations33

Spatial Knowledge Acquisition in the Process of Navigation: A Review

  • Jan 01, 2019
  • Current Urban Studies
  • Negar Ahmadpoor +1
  • Conference Article
  • Citations15

ICE: Collaborating Memory and Process Management for User Experience on Resource-limited Mobile Devices

  • May 08, 2023
  • Changlong Li +5
  • Book Chapter
  • Citations35

Understanding the User Experience of Customer Service Chatbots: What Can We Learn from Customer Satisfaction Surveys?

  • Jan 01, 2021
  • Knut Kvale +4
  • PDF
  • Research Article
  • Citations1

Ming-Style Furniture Display Design Based on Immersive 5G Virtual Reality

  • Mar 23, 2022
  • Security and Communication Networks
  • Huabai Liu
  • Supplementary Content

Affective automotive user interfaces

  • Jan 01, 2020
  • Electronic Theses of LMU Munich (Ludwig-Maximilians-Universität München)
  • Michael Braun
  • Research Article

인공지능을 활용한 데이터 기반 가상 사용자를 활용한 참여적 디자인 연구 - 중국 피트니스 앱 KEEP을 중심으로

  • Dec 31, 2024
  • Korea Institute of Design Research Society
  • Chenxi Xu +1
  • Research Article

Product design driven by biosensors: Improving interactivity and user experience

  • Mar 04, 2025
  • Molecular & Cellular Biomechanics
  • Jianhai Shi +2
  • PDF
  • Research Article
  • Citations3

Incorporating directional signs into indoor navigation systems

  • Jul 15, 2019
  • Abstracts of the ICA
  • Wangshu Wang +3
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.