• Home
  • Search
  • Evaluating virtual reality experience and performance
  • Cite Icon9
  • https://doi.org/10.1145/3013971.3014012Copy DOI Icon

Evaluating virtual reality experience and performance

  • Dec 3, 2016
  • Matthew Pike +1 more
Show More
  • Abstract
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

The recent trend and parallel development/adoption of Virtual Reality, Brain Sensing Measures and associated technology such as Augmented Reality by large corporations, and the rise in the interests in the consumer market have set a positive tone for research in these disciplines. An important human factors area that is a catalyst to broad VR applications is the measure of perception, mental workload, and immersion amongst other issues, which are determining factors in the experience of using virtual environments. Traditional approaches in studying these issues use well-developed subjective measures via questionnaires. A new opportunity in the parallel developments in wearable physiological sensors such as brain scanners could potentially be an objective approach in resolving many subjective uncertainties amongst other prospects. Here, we propose the integration of these two emerging fields in order to provide a continuous, objective, physiological measure of an individual's VR experience for the purposes of enhancing user experience and improving performance. This positional paper attempts to merge two complementary field of work, and discusses implications which could potentially open up avenues of research which were traditionally difficult due to the limitations of equipment, or the lack of quantified approach.

Similar Papers
  • Research Article
  • Citations42

Extended-Reality Technologies: An Overview of Emerging Applications in Medical Education and Clinical Care.

  • Jul 01, 2021
  • The Journal of neuropsychiatry and clinical neurosciences
  • Wilfredo López-Ojeda +1
  • PDF
  • Research Article

A Systematic Review of Augmented and Virtual Reality for STEM Learning: Engagement, Cognitive Load, and Transfer Outcomes

  • Nov 28, 2025
  • Australian Journal of Biomedical Research
  • Damilare Timothy Ogunjobi +5
  • Research Article
  • Citations3

IMPLEMENTATION OF VIRTUAL AND AUGMENTED REALITY TECHNOLOGIES, GAME SIMULATORS FOR FUTURE SPECIALISTS’ TRAINING

  • Jun 30, 2023
  • Трансформаційна економіка
  • С.В Алексов +1
  • Research Article
  • Citations44

Virtual, augmented, and mixed reality as a versatile tool in food consumer behavior evaluation: Recent advances in aroma, taste, and texture incorporation.

  • Oct 13, 2023
  • Comprehensive Reviews in Food Science and Food Safety
  • B Bhavadharini +3
  • PDF
  • Research Article
  • Citations5

Virtual and Augmented Reality in school context: A literature review

  • Jan 01, 2021
  • E3S Web of Conferences
  • Yassine Brij +1
  • PDF
  • Conference Article
  • Citations4

Virtual and Augmented Reality in school context: A literature review

  • May 01, 2021
  • Yassine Brij +1
  • Conference Article
  • Citations2

Technologies of Virtual and Augmented Reality in Biomedical Engineering

  • Jan 25, 2022
  • Kristina A Demidova +1
  • PDF
  • Supplementary Content
  • Citations43

Outcomes, Measurement Instruments, and Their Validity Evidence in Randomized Controlled Trials on Virtual, Augmented, and Mixed Reality in Undergraduate Medical Education: Systematic Mapping Review

  • Apr 13, 2022
  • JMIR Serious Games
  • Lorainne Tudor Car +7
  • Research Article

IMMERSIVE TECHNOLOGIES IN ARCHITECTURE

  • Dec 17, 2024
  • Municipal economy of cities
  • N Vergunova
  • Research Article
  • Citations1

Redesain Metode Kerja Guna Reduksi Workload Fisik Dan Mental Pekerja Di Pt. Spu Palembang

  • Oct 30, 2020
  • Jurnal Tekno
  • Heri Setiawan +1
  • Research Article

Augmented Reality and Virtual Reality: A New Way of Seeing the World

  • Sep 30, 2024
  • International Journal of Advanced Research in Science, Communication and Technology
  • Asst Prof Sonali Sagar Gholve +1
  • News Article
  • Citations2

Taking virtual reality out of the game and into healthcare.

  • Jul 10, 2019
  • BioTechniques
  • Joseph Martin +1
  • Research Article
  • Citations4

Augmented and Virtual Reality in Computational Thinking: A Systematic Review of Their Individual Impacts, Advantages, Challenges, and Future Directions

  • May 19, 2025
  • Electronic Journal of e-Learning
  • Muhammad Aizri Fadillah +3
  • Book Chapter
  • Citations5

Enhancing Teaching Approach with 3D Primitives in Virtual and Augmented Reality

  • Jan 01, 2021
  • F M Nuraliev +2
  • Research Article
  • Citations102

AUGMENTED AND VIRTUAL REALITY IN U.S. EDUCATION: A REVIEW: ANALYZING THE IMPACT, EFFECTIVENESS, AND FUTURE PROSPECTS OF AR/VR TOOLS IN ENHANCING LEARNING EXPERIENCES

  • Apr 17, 2024
  • International Journal of Applied Research in Social Sciences
  • Babajide Tolulope Familoni +1
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.