• https://doi.org/10.1017/cbo9781107280137.011Copy DOI Icon

Game Review Criteria

  • Nov 10, 2014
  • Susan L Coleman +1 more
Show More
  • Abstract
  • Literature Map
  • References
  • Similar Papers
Abstract

What should we look for in a game? How well do existing games embody good instructional and gaming design principles? How do we put those design principles into practice? The following chapters will review several games of different genres and domains. For each game, there are two chapters. The first is an impartial review of the game and the second is a description of the methods and lessons learned from the game developer’s perspective. In this chapter, we introduce each game briefly, discuss the criteria used to review the games, and summarize some of the key points you should look for in these and other games.

Similar Papers
  • Research Article
  • Citations1

Authoring, Pedagogy, and the Web: Expectations versus Reality.

  • Jun 01, 2002
  • International journal of english studies, Vol
  • Paul Bangs
  • Dissertation

Substance before surface: the emergence of a contemporary Queensland style in the suburban Brisbane project home?

  • Jan 01, 2004
  • The University of Queensland
  • Sarah Tainton
  • Research Article
  • Citations15

Preservice teacher use of learning and instructional design principles

  • Sep 01, 1991
  • Educational Technology Research and Development
  • James D Klein
  • Book Chapter
  • Citations24

An Overview of Serious Game Engines and Frameworks

  • Jan 01, 2017
  • Brent Cowan +1
  • Research Article
  • Citations5

Good Design-Driven Innovation

  • Jun 28, 2018
  • Research Repository (Delft University of Technology)
  • S.E Baha +4
  • Research Article
  • Citations3

Genomic Profiling

  • Jan 01, 2005
  • Methods of Information in Medicine
  • U Mansmann
  • Book Chapter
  • Citations3

Bridging Game Development and Instructional Design

  • Jan 01, 2009
  • James Belanich +3
  • Research Article
  • Citations40

LibGuides by Design: Using Instructional Design Principles and User-Centered Studies to Develop Best Practices

  • Jul 03, 2019
  • Public Services Quarterly
  • Yolanda Bergstrom-Lynch
  • Research Article
  • Citations27

Planning for Inclusion: Using Universal Instructional Design to Create a Learner-Centered Community College Classroom

  • Jun 01, 2004
  • Equity & Excellence in Education
  • Jack J Mino
  • Research Article
  • Citations8

Juicing the game design process: towards a content centric framework for understanding and teaching game design in higher education

  • Jul 03, 2018
  • Educational Media International
  • Lasse Juel Larsen
  • Conference Article
  • Citations6

Work in progress: Integrating game design and development into undergraduate biology education

  • Oct 01, 2012
  • Yunkai Liu +2
  • Single Book
  • Citations328

Multimedia Learning

  • Jun 25, 2020
  • Richard Mayer
  • Research Article

A Study on the Teaching and Instructional Design of Pattern Arrangement Principles in “Plane Composition” through Weaving Drafts

  • Mar 25, 2026
  • Advances in Social Sciences Research Journal
  • Jhih-Jia Li +2
  • Research Article

Neuroplasticity-Informed Teaching: Mapping Cognitive Development to Instructional Design

  • Jul 09, 2025
  • International Journal of Education and Pedagogy (IJEP)
  • Anitha N.V
  • Conference Article
  • Citations2

Material Experience Research

  • Jun 22, 2017
  • Elizabeth F Churchill
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.