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  • <title>Codesign and high-performance computing: scenes and crisis</title>
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  • https://doi.org/10.1117/12.255824Copy DOI Icon

<title>Codesign and high-performance computing: scenes and crisis</title>

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Abstract

During the development of scientific disciplines, mainstream periods alternate with revolution periods, where 'out of the way disciplines' can become a mainstream. Just in the moment increasing turbulences announce a new revolution. The variety of 'high performance computing' scenes will be mixed up. Can an increasing application of structurally programmable hardware platforms (computing by the yard) break the monopoly of the von Neumann mainstream paradigm (computing in time) also in multipurpose hardware? From a co-design point of view, the paper tries to provide an overview through the turbulences and tendencies, and introduces a fundamentally new machine paradigm, which uses a field-programmable data path array (FPDPA) providing instruction level parallelism. The paper drafts a structured design space for all kinds of parallel algorithm implementations and platforms: procedural programming versus structural programing, concurrent versus parallel, hardwired versus reconfigurable. A structured view by rearranging the variety of computing science scenes seems to be feasible.

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