• Home
  • Search
  • MagicToon: A 2D-to-3D creative cartoon modeling system with mobile AR
  • Cite Icon34
  • https://doi.org/10.1109/vr.2017.7892247Copy DOI Icon

MagicToon: A 2D-to-3D creative cartoon modeling system with mobile AR

  • Jan 1, 2017
  • Lele Feng +2 more
Show More
  • Abstract
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

We present MagicToon, an interactive modeling system with mobile augmented reality (AR) that allows children to build 3D cartoon scenes creatively from their own 2D cartoon drawings on paper. Our system consists of two major components: an automatic 2D-to-3D cartoon model creator and an interactive model editor to construct more complicated AR scenes. The model creator can generate textured 3D cartoon models according to 2D drawings automatically and overlay them on the real world, bringing life to flat cartoon drawings. With our interactive model editor, the user can perform several optional operations on 3D models such as copying and animating in AR context through a touchscreen of a handheld device. The user can also author more complicated AR scenes by placing multiple registered drawings simultaneously. The results of our user study have shown that our system is easier to use compared with traditional sketch-based modeling systems and can give more play to children's innovations compared with AR coloring books.

Similar Papers
  • Research Article
  • Citations42

Extended-Reality Technologies: An Overview of Emerging Applications in Medical Education and Clinical Care.

  • Jul 01, 2021
  • The Journal of neuropsychiatry and clinical neurosciences
  • Wilfredo López-Ojeda +1
  • Research Article
  • Citations4

2.5D cartoon models

  • Jul 26, 2010
  • ACM Transactions on Graphics
  • Alec Rivers +2
  • Book Chapter
  • Citations13

A Literature Review on Mobile Augmented Reality in Education

  • Jul 08, 2022
  • Yus Amira Mohd Yusuf +4
  • Research Article
  • Citations11

A Foreign Language Learning Application using Mobile Augmented Reality

  • Dec 30, 2016
  • Informatica Economica
  • Florentin-Alexandru Dita
  • Research Article
  • Citations18

Efficient mobile AR technology using scalable recognition and tracking based on server-client model

  • Jan 27, 2012
  • Computers & Graphics
  • Jinki Jung +4
  • Conference Article
  • Citations12

Adapting Usability Heuristics to the Context of Mobile Augmented Reality

  • Oct 20, 2020
  • Audrey Labrie +1
  • PDF
  • Research Article
  • Citations13

The usability attributes and evaluation measurements of mobile media AR (augmented reality)

  • Oct 14, 2016
  • Cogent Arts & Humanities
  • Woon-Hyung Lee +1
  • Research Article

Learning Enhancement with Mobile Augmented Reality

  • Jan 28, 2018
  • Electronic Imaging
  • Xunyu Pan +2
  • Research Article

Reality check

  • Jun 01, 2021
  • Food Science and Technology
  • Research Article
  • Citations111

Quantifying attention shifts in augmented reality image-guided neurosurgery.

  • Sep 18, 2017
  • Healthcare technology letters
  • Étienne Léger +4
  • Conference Article
  • Citations10

Location-leaking through Network Traffic in Mobile Augmented Reality Applications

  • Nov 01, 2018
  • Gabriel Meyer-Lee +2
  • Research Article
  • Citations19

Edge-assisted Collaborative Image Recognition for Mobile Augmented Reality

  • Oct 05, 2021
  • ACM Transactions on Sensor Networks
  • Guohao Lan +6
  • Conference Article
  • Citations3

Dropping Hints: Visual Hints for Improving Learning using Mobile Augmented Reality

  • Oct 07, 2024
  • Nick Wittig +7
  • Conference Article
  • Citations1

InterAKT: A mobile augmented reality browser for geo-social mashups

  • Aug 01, 2016
  • Fatma Meawad
  • Conference Article
  • Citations67

Experiential learning through Virtual and Augmented Reality in Higher Education

  • Dec 19, 2018
  • Mmaki Jantjies +2
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.