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  • https://doi.org/10.4324/9781003435488-15Copy DOI Icon

Mapping and Navigational Thinking in STEAM

  • Sep 9, 2025
  • Toru Ishikawa
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Abstract

This chapter discusses cognitive issues about the use of maps and spatial orientation in the environment and possible implications of research in the literature of spatial cognition for map and navigation learning in STEAM. It first clarifies the tradition of research in spatial cognition, behavior, and thinking and discusses the concept of spatial representation in relation to symbolic and geometric understanding of maps and the acquisition of spatial knowledge in the environment. Then the chapter looks at the difficulties that students have with maps in terms of projection, scaling, and symbolization and discusses the possibility of instructional intervention, taking the degree of iconicity of spatial representations and the alignment of maps with the surrounding environments into account. Concerning spatial orientation, cognitive demands that configurational learning in large-scale environments poses and the distortions typically observed in people’s spatial knowledge and judgments are discussed, in particular the theoretical and practical implications of the existence of large individual differences. Finally, the chapter explains the manners in which people identify and communicate their locations in the environment and considers problems and prospects of spatial awareness in the age of advanced geospatial information and technology.

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