• https://doi.org/10.1002/9780470050118.ecse628Copy DOI Icon

Shape from Shading

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Abstract

Abstract Shape‐from‐shading (SfS) is a fundamental problem in computer vision. Its goal is reconstruction of surface depth (i.e., distance from camera plane) based on a single image of the surface. The problem was introduced in the early 1970s by Horn. A very common assumption in this field is that image projection is orthographic. We will present the orthographic shape‐from‐shading problem and an algorithm for its solution: the fast marching method of Kimmel and Sethian. We shall than reexamine the basis of SfS, which is the image irradiance equation, under a perspective projection assumption. The resultant equation does not depend on the depth function directly, but on its natural logarithm, and as such it is invariant to scale changes of the depth function. A reconstruction method based on the perspective formula is then described; it is a modification of the aforementioned orthographic fast marching method. Then, a comparison of the orthographic fast marching, perspective fast marching, and the perspective algorithm of Prados and Faugeras on synthetic images is are presented. The two perspective methods equate with each other and show better reconstruction results than the orthographic. We then compare the orthographic and perspective versions of the fast marching method on endoscopic images. The perspective algorithm outperformed the orthographic one. These findings suggest that the more realistic set of assumptions of perspective SfS improves reconstruction significantly with respect to orthographic SfS. The findings also provide evidence that perspective SfS can be used for real‐life applications in fields such as endoscopy.

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