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  • https://doi.org/10.1145/3544549.3583830Copy DOI Icon

Spelland: Situated Language Learning with a Mixed-Reality Spelling Game through Everyday Objects

  • Apr 19, 2023
  • Chia Hsu +4 more
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Abstract

This work explores the use of mixed-reality (MR) technology to enable situated language learning using everyday objects in the environment around the learners. The learning method is based on Presentation, Practice, and Production (PPP), which cultivates the habit of independent learning through repetition, practice, and demonstration. In our game design, the learners first interact with real-world objects via MR, and the objects’ spelling and their pronunciation will appear (Presentation), the learners repeat the pronunciation (Practice) to collect the letters of this objects, and finally the learner use the collected letters to spell out the target words (Production), which then transform into interactive 3D objects. We designed the learning experience and content tools using gestural UI, voice input, and object-to-word engine. Children in the preliminary user study found the game to be immersive, helpful in learning the spelling of the everyday objects and the target words, and additionally showed increased interests in learning about other nearby objects after playing the game.

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