- Book Chapter
10
- 10.1007/978-3-642-39206-1_19
A Pseudo-Polynomial Algorithm for Mean Payoff Stochastic Games with Perfect Information and a Few Random Positions
- Jan 01, 2013
- Endre Boros + 3 more +3
We consider two-person zero-sum stochastic mean payoff games with perfect information, or BWR-games, given by a digraph G=(V, E), with local rewards r: E→ℝ, and three types of vertices: black VB, white VW, and random VR forming a partition of V. It is a long-standing open question whether a polynomial time algorithm for BWR-games exists, or not. In fact, a pseudo-polynomial algorithm for these games would already imply their polynomial solvability. In this paper, we show that BWR-games with a constant number of random nodes can be solved in pseudo-polynomial time. That is, for any such game with a few random nodes |VR|=O(1), a saddle point in pure stationary strategies can be found in time polynomial in |VW|+|VB|, the maximum absolute local reward R, and the common denominator of the transition probabilities.
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