- Research Article
18
- 10.1016/j.schres.2022.12.030
Systematic review of visual illusions in schizophrenia
- Jan 05, 2023
- Schizophrenia research
- Ana Luísa Lamounier Costa + 4 more +4
Systematic review of visual illusions in schizophrenia
Uncertainty in visual processes predicts geometrical optical illusions
Systematic review of visual illusions in schizophrenia
Systematic review of visual illusions in schizophrenia
Aging effects on functional auditory and visual processing using fMRI with variable sensory loading
Aging effects on functional auditory and visual processing using fMRI with variable sensory loading
Biologically Inspired Visual Model With Preliminary Cognition and Active Attention Adjustment.
Recently, many computational models have been proposed to simulate visual cognition process. For example, the hierarchical Max-Pooling (HMAX) model was proposed according to the hierarchical and bottom-up structure of V1 to V4 in the ventral pathway of primate visual cortex, which could achieve position- and scale-tolerant recognition. In our previous work, we have introduced memory and association into the HMAX model to simulate visual cognition process. In this paper, we improve our theoretical framework by mimicking a more elaborate structure and function of the primate visual cortex. We will mainly focus on the new formation of memory and association in visual processing under different circumstances as well as preliminary cognition and active adjustment in the inferior temporal cortex, which are absent in the HMAX model. The main contributions of this paper are: 1) in the memory and association part, we apply deep convolutional neural networks to extract various episodic features of the objects since people use different features for object recognition. Moreover, to achieve a fast and robust recognition in the retrieval and association process, different types of features are stored in separated clusters and the feature binding of the same object is stimulated in a loop discharge manner and 2) in the preliminary cognition and active adjustment part, we introduce preliminary cognition to classify different types of objects since distinct neural circuits in a human brain are used for identification of various types of objects. Furthermore, active cognition adjustment of occlusion and orientation is implemented to the model to mimic the top-down effect in human cognition process. Finally, our model is evaluated on two face databases CAS-PEAL-R1 and AR. The results demonstrate that our model exhibits its efficiency on visual recognition process with much lower memory storage requirement and a better performance compared with the traditional purely computational methods.
Read moreSeeing by moving: revisiting pattern vision through fixational eye movements
Visual perception is often conceptualized as the analysis of static images which are acquired during fixations. These images are then spatially decomposed into their basic components, which form the fundament of visual perception. Understanding these spatial mechanisms has been a central aim of pattern vision, and has led to a successful and widely adopted standard model of spatial vision. The spatial view on pattern vision, however, overlooks a key aspect of visual processing: the eyes are never still. Even during fixations, involuntary eye movements incessantly modulate the visual input. These eye movements challenge the assumption that visual processing can occur independently of motion. In recent years, empirical evidence has accumulated which suggests that fixational eye movements, particularly ocular drift, actively shape visual processing. Building on these findings, this thesis argues that ocular drift is essential to how the visual system encodes spatial structure, even in the absence of external motion. It calls for a shift from static to active, spatiotemporal models of pattern vision. To support this shift, it integrates computational modeling, psychophysics, and new experimental tools to explore how ocular drift influences edge and pattern perception. The first part of this thesis revisits foundational assumptions in spatial vision. In a first study, it presents a proof-of-concept model that extends a standard spatial vision model by ocular drift and temporal processing. The active model components facilitate edge extraction, but also reveal limitations in current datasets which cannot clearly distinguish between static and active accounts of pattern vision. In response, the next two studies introduce new software tools and a benchmark dataset that specifically target the spatial frequency selective mechanisms underlying pattern vision. Using this dataset, the fourth study explicitly contrasts spatial and active accounts of pattern vision. The results show that incorporating ocular drift improves predictions of human edge sensitivity and reveals that traditional models may rely on compensatory biases to account for the absence of these eye movements. The final study introduces a behavioral task in which participants trace edges in natural scenes. This approach enables the study of pattern vision in more naturalistic contexts while maintaining the analytical rigor of traditional psychophysics through signal detection theory. The resulting dataset supports both standard analyses and investigations into individual differences and the visual features that guide edge perception in real-world settings. Altogether, this thesis integrates insights from active perception into a mechanistically grounded framework of pattern vision. It redefines early visual processing as an active, embodied process shaped by the observer’s own movements. These findings challenge static models of early visual processes and advocate for a broader paradigm shift that places motion, context, and environmental interaction at the core of perception. Finally, it lays a foundation for future research into active models of vision, offering both theoretical direction and practical tools to study visual perception under more natural conditions.
Read moreFaster recognition of graspable targets defined by orientation in a visual search task.
Peri-hand space is the area surrounding the hand. Objects within this space may be subject to increased visuospatial perception, increased attentional prioritization, and slower attentional disengagement compared to more distal objects. This may result from kinesthetic and visual feedback about the location of the hand that projects from the reach and grasp networks of the dorsal visual stream back to occipital visual areas, which in turn, refines cortical visual processing that can subsequently guide skilled motor actions. Thus, we hypothesized that visual stimuli that afford action, which are known to potentiate activity in the dorsal visual stream, would be associated with greater alterations in visual processing when presented near the hand. To test this, participants held their right hand near or far from a touchscreen that presented a visual array containing a single target object that differed from 11 distractor objects by orientation only. The target objects and their accompanying distractors either strongly afforded grasping or did not. Participants identified the target among the distractors by reaching out and touching it with their left index finger while eye-tracking was used to measure visual search times, target recognition times, and search accuracy. The results failed to support the theory of enhanced visual processing of graspable objects near the hand as participants were faster at recognizing graspable compared to non-graspable targets, regardless of the position of the right hand. The results are discussed in relation to the idea that, in addition to potentiating appropriate motor responses, object affordances may also potentiate early visual processes necessary for object recognition.
Read moreThe effect of viewing slant and distance on some visual illusions
This study is concerned with the effect of (a) viewing slant and (b) viewing distance on the perception of 9 illusions which involve straight parallel lines or squares embedded in geometrical patterns. 32 Ss, all of them University students, took part in the experiment. The results show (a) that at a reduced viewing slant the illusory effect disappears with all 9 stimulus figures, the required viewing slant being greater for squares than for parallel lines, (b) that the illusory effects disappear as a function of distance of observation with all 9 stimulus figures, the distance varying from one figure to another. The disappearance of such effects is considered to be a function of fixations on the illusory patterns.
Read moreVisual illusions, solid/outline invariance and non-stationary activity patterns
Coupled map lattices (CMLs) offer a new framework for modelling visual information processes. The framework involves computing with non-stationary patterns of synchronized activity. In this framework structural features of the visual field emerge through the lateral interaction of locally coupled non-linear maps. Invariant representations develop independent of top-down, or re-entrant, feedback. These representations distort certain features of the pattern, giving rise to visual field illusions. Boundary contours, among others, are emphasized, which suggests that special cases of boundary contour problem could be solved by the system. Simulation studies were performed to test the hypothesis that the system represents visual patterns in a solid/outline invariant manner. A standard back-propagation neural network trained with a CML-filtered set of solid images and tested with CML-filtered outline versions of the same set of images (or vice versa) showed perfect generalization. Generalization failed to occur for unfiltered or contour-filtered images. The CML representations, therefore, were concluded to be solid/outline invariant.
Read moreChapter 6 Visual evoked potentials
Chapter 6 Visual evoked potentials
Visual processing of the zebrafish optic tectum before and after optic nerve damage.
Although the zebrafish has become an important model in visual neuroscience, little has been done to examine the processing of its higher visual centers. The purpose of this work was twofold. The first purpose was to examine the physiology of the zebrafish retinotectal system and its relationship to retinal physiology. Spectral sensitivity functions were derived from visually evoked tectal responses and these functions were compared to the functions of electroretinogram (ERG) responses obtained using the same stimulus conditions. The second purpose was to examine the recovery of visual functioning of the tectum following optic nerve damage. The optic nerves of adult zebrafish were damaged (crushed), and tectal visual processing was assessed following damage. The results showed that the spectral sensitivity functions based on the On-responses of the tectum and ERG were qualitatively similar. The functions based on each response type received similar cone contributions including both nonopponent and opponent contributions. However, the spectral sensitivity functions based on the Off-responses of the tectum and ERG differed. The results also showed that the zebrafish visual system is capable of neural regeneration. By 90 days following an optic nerve crush, the spectral sensitivity function based on the tectal On-response was similar to functions obtained from normal zebrafish. Although the tectal Off-response did recover, the spectral sensitivity based on the Off-response was not the same as the function of normal zebrafish. These results support the notion that different levels of the visual system process information differently and that the zebrafish visual system, like those of other lower vertebrates, is capable of functional regeneration.
Read moreShort term memory for serial order: unraveling individual differences in the use of processes and changes across tasks
In this study we investigated whether we could distinguish the use of specific verbal and visual short term memory (STM) processes in children, or whether the differences in memory performance could be interpreted only in terms of quantitative differences. First, the number of processes involved in the responses on six STM tasks (serial order reconstruction) of 210 primary school children aged 5–12 years was examined by means of latent states. The number of items to reconstruct was manipulated to unravel quantitative differences in responses (high or low performance), and the similarity of the items was manipulated to distinguish qualitative differences in responses (verbal or visual processing). Furthermore, we examined how children changed from one type of process to another on tasks with list lengths of 3, 5, and 7 items by means of the dynamics between the latent states using a latent Markov model. The results showed that two latent states representing the use of specific verbal and visual STM processes could be distinguished on all the tasks. Moreover, two latent states showing merely differences in performance were also found. These findings underline the value of latent variable models to unravel differences between as well as within individuals in the use of cognitive processes.
Read moreRetinal visual processing constrains human ocular following response
Retinal visual processing constrains human ocular following response
Heterogeneity of visual deficits in posterior cortical atrophy
Heterogeneity of visual deficits in posterior cortical atrophy
Improved Rapid Corner Detection Algorithm in Medical Image
Improved Rapid Corner Detection Algorithm in Medical Image
2 - The human visual system described through visual illusions
2 - The human visual system described through visual illusions
嵌入式影像處理系統及 SURF 特徵擷取
This thesis aims to develop an embedded image processing board, which can be used to realize various image feature extraction and processing algorithms for robotic applications. The circuitry of this image board can be divided into two parts, one is for a digital signal processor (DSP) and the other for a field programmable gate array (FPGA). A low power, small size CMOS image sensor with YUV4:2:2 image format and 512x480 pixel size is adopted for image acquisition. The DSP module is mainly used for implementing image processing algorithms, while the FPGA module for lower level image processing and sensor control functions. In this work, the TMS320C6414TGLZ7 DSP from Texas Instruments Corporation and the EP2C35F672C6 FPGA from Altera Corporation were selected for the image board. In this work, speeded-up robust features (SURF) algorithm has been successfully realized on the developed image board. An USB interface with average throughput of 22MB/sec works to transfer acquired image frames and extracted SURF descriptors to a personal computer, where feature matching is executed. Experimental results show that the refresh period of frame grabbing is about 33.5ms. When the number of SURF descriptor is equal to 64, the computing time is about 417.5ms; when the number of SURF descriptor is equal to 199, the computing time is about 985ms. The typical matching rate varies from 70.2% to 20%, depending on the threshold of the patterns used in feature extraction.
Read more