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  • https://doi.org/10.2312/egs.19991037Copy DOI Icon

Virtual Reconstruction of Medieval Architecture

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Abstract

We describe the reconstruction of a medieval building as an example of how the use of 3D computer graphics can facilitate the reconstruction of an ancient site. We suggest that different stages of a virtual reconstruction imply the use of different rendering techniques, as the style of visualization has a significant impact on both the reconstruction process and the presentation to non-expert viewers.

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