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Wavelets for Object Representation and Recognition in Computer Vision

  • Jan 1, 1999
  • Luis Pastor +2 more
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Abstract

Finding efficient and powerful techniques for representing 2D and 3D entities is central in many areas, such as computer vision, graphics, CAD or data visualization. The large amount of data often involved and the small processing time required place strong demands on modeling techniques. This chapter gives an overview of the possibilities wavelets offer for object modeling, specially from the point of view of object recognition in computer vision environments. For the 2D case, techniques based on segmented contours or raw grey level information are described. For 3D data, both the cases of dense, regularly sampled volumetric information and sparse, irregularly sampled geometric surface information are considered. Ideas on how Bayesian methods may enhance wavelet based techniques for object representation and recognition are outlined.

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