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  • https://doi.org/10.1109/fie63693.2025.11328209Copy DOI Icon

WIP: Enhancing Design Patterns Learning Through Gamification

  • Nov 2, 2025
  • Luiz Carlos Begosso +5 more
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Abstract

This work in progress research-to-practice paper describes our study aiming to contribute to the improvement of teaching practices in Software Engineering, by providing an engaging and effective approach to support teaching Design Patterns. Design Patterns have become essential elements, widely recognized as effective solutions for recurring problems in software development. The adoption of these patterns contributes to the creation of more efficient, modular, and maintainable software, making them an essential topic in Computer Science education. However, mastering these concepts requires deep understanding and practical application, which poses a significant challenge in the learning process for students. To address this issue, we propose an innovative approach to support teaching Design Patterns, outlining our project aimed at developing a gamified educational tool to support the understanding of these concepts. Several phases of the implementation have already been completed, preliminary validation tests have already begun to assess its effectiveness, which allowed adjustments to the planning of the next development phases, ensuring greater alignment with educational needs and pedagogical approaches, suggesting that its adoption could bring concrete benefits to Design Pattern education.

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