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A Graphical Development Method for Multiagent Simulators

  • Mar 1, 2010
  • Keinosuke Matsumoto +3 more
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Abstract

This paper proposed a model editor that can create graphically multiagent models, and a simulator development method using the editor to build multiagent simulators. Development and management of the models became very easy. In addition, reusability of the models also became very high, and simulator platforms could be changed flexibly. The proposed method was applied to some multiagent simulators and the results show that our method is effective in developing multiagent models and simulators. As future problems, we must improve the model diagrams to increase automatic code generation rates, and prepare other templates for various frameworks.

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