• Home
  • Search
  • Anticipation Before Action: EEG-Based Implicit Intent Detection for Adaptive Gaze Interaction in Mixed Reality
  • Cite Icon1
  • https://doi.org/10.1145/3772318.3790523Copy DOI Icon

Anticipation Before Action: EEG-Based Implicit Intent Detection for Adaptive Gaze Interaction in Mixed Reality

  • Apr 13, 2026
  • Francesco Chiossi +3 more
Show More
  • Abstract
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

Anticipation Before Action: EEG-Based Implicit Intent Detection for Adaptive Gaze Interaction in Mixed Reality

Similar Papers
  • Research Article
  • Citations42

Extended-Reality Technologies: An Overview of Emerging Applications in Medical Education and Clinical Care.

  • Jul 01, 2021
  • The Journal of neuropsychiatry and clinical neurosciences
  • Wilfredo López-Ojeda +1
  • Research Article
  • Citations10

Object selection and scaling using multimodal interaction in mixed reality

  • Nov 01, 2020
  • IOP Conference Series: Materials Science and Engineering
  • M Y F Aladin +3
  • Conference Article
  • Citations17

Effects of Posture and Embodiment on Social Distance in Human-Agent Interaction in Mixed Reality

  • Nov 05, 2018
  • Chengjie Li +6
  • Conference Article
  • Citations22

Virtual, Augmented, and Mixed Reality for Human-Robot Interaction (VAM-HRI)

  • Mar 01, 2019
  • Tom Williams +3
  • Research Article
  • Citations38

Blowing in the wind: Increasing social presence with a virtual human via environmental airflow interaction in mixed reality

  • Jun 27, 2019
  • Computers & Graphics
  • Kangsoo Kim +4
  • Conference Article
  • Citations2

The Future of Mixed Reality Interactions

  • Nov 08, 2020
  • Hrvoje Benko
  • Book Chapter

Post-Biological Agency in Real-Time Mixed Reality Data Transfer

  • Dec 09, 2011
  • Julian Stadon
  • Supplementary Content

Analyzing user's task-driven interaction in mixed reality

  • Jul 12, 2019
  • Zenodo (CERN European Organization for Nuclear Research)
  • Styliani Kleanthous +1
  • Research Article
  • Citations4

Mixed reality interaction: audience responses to robots and virtual characters

  • Mar 01, 2010
  • Digital Creativity
  • Kathy Cleland
  • Conference Article
  • Citations1

Evaluating stereo vision and user tracking in mixed reality tasks!

  • Mar 01, 2015
  • Andrea Albarelli +2
  • Research Article
  • Citations104

Hands-Free Human–Robot Interaction Using Multimodal Gestures and Deep Learning in Wearable Mixed Reality

  • Jan 01, 2021
  • IEEE Access
  • Kyeong-Beom Park +5
  • Conference Article
  • Citations7

RobotQuest: A Robotic Game Based on Projected Mixed Reality and Proximity Interaction

  • Aug 01, 2018
  • Fabrizio Lamberti +4
  • Research Article
  • Citations13

GazeSwitch: Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing

  • May 20, 2024
  • Proceedings of the ACM on Human-Computer Interaction
  • Baosheng James Hou +4
  • Research Article
  • Citations1

Examining the Design Process for 3D Interactions in Performing Arts: A Spatial Augmented Reality Cyber-Opera Case Study.

  • Jan 01, 2025
  • IEEE transactions on visualization and computer graphics
  • Cagan Arslan +1
  • PDF
  • Research Article
  • Citations9

A Visual Programming Tool to Design Mixed and Virtual Reality Interactions

  • Jan 01, 2018
  • International Journal of Virtual Reality
  • Guillaume Loup +3
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.