• https://doi.org/10.1145/3055116.3055124Copy DOI Icon

Cosmic Brownie

  • Feb 26, 2017
  • C Loria +6 more
Show More
  • Abstract
  • Literature Map
  • Similar Papers
Abstract

Whether you are new to the world of game development or a veteran of the field, you have most likely heard of, perhaps even taken part in, a game jam. An issue many teams face is "how do I accomplish everything I want with so little time?" This paper delves into the techniques and methods used by my team, Null Interactive, during Global Game Jam 2017. Furthermore, we discuss the product we created, strategies for using the limited time we were given, and the progression of our game jam experience.

Similar Papers
  • Conference Article
  • Citations8

An Exploratory Study on the participation of LGBTQIA+ people in the Global Game Jam 2021

  • Aug 02, 2021
  • Dayanne Oliveira +3
  • Conference Article
  • Citations24

Design Constraints in Game Design Case

  • Mar 13, 2016
  • Annakaisa Kultima +2
  • Book Chapter
  • Citations3

Decoding and recoding game jams and independent game-making spaces for diversity and inclusion

  • Oct 07, 2020
  • Aphra Kerr
  • Research Article
  • Citations1

Scene Tracing

  • Jun 01, 2022
  • Lateral
  • Chris J Young
  • Conference Article
  • Citations6

Global Game Jam as IT-Community Development Boost

  • Mar 13, 2016
  • Alexey Izvalov +2
  • Book Chapter

Emotional Journeys in Game Design Teams

  • Aug 11, 2019
  • Patrick Stacey +1
  • Book Chapter
  • Citations3

Game Developers Playing Games : Instrumental Play, Game Talk, and Preserving the Joy of Play

  • Jan 01, 2021
  • Olli Sotamaa
  • Research Article
  • Citations9

<b>The Role of Game Engines in the Democratization of Digital Game Development</b>

  • Mar 01, 2026
  • Journal International Review of Research Studies
  • Gabriel Pereira Costa
  • Research Article

Factors Influencing Addiction to Multiplayer Online Role-Playing Games Among Adults in the Prime Working-age Group

  • Oct 31, 2023
  • Advances in Business Research International Journal
  • Shahira Ariffin +1
  • Book Chapter
  • Citations7

Revisiting Creative Industry Models for Game Industry Development in Southeast Asia

  • Jan 01, 2016
  • Pei-Chi Chung
  • Research Article

Cracking the code of speech act and translation quality in “A Space for the Unbound”

  • Mar 30, 2025
  • Journal of Research on English and Language Learning (J-REaLL)
  • Astari Amalia Putri
  • Research Article

A Data-Driven Approach for Game Evaluation Using Latent Dirichlet Allocation Method Based on Players’ Reviews

  • Oct 11, 2024
  • Jurnal Sistem Informasi
  • Muhammad Rizky Anditama +2
  • Research Article
  • Citations1

Human factors in game design: The importance of accessibility

  • Feb 23, 2024
  • Applied and Computational Engineering
  • Junjie Zheng
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.