• Home
  • Search
  • Enhancing player engagement through game balancing in digitally augmented physical games
  • Cite Icon41
  • https://doi.org/10.1016/j.ijhcs.2017.02.004Copy DOI Icon

Enhancing player engagement through game balancing in digitally augmented physical games

Show More
  • Abstract
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

Enhancing player engagement through game balancing in digitally augmented physical games

Similar Papers
  • Conference Article
  • Citations2

Predicting Player Performance in Tactical Games with the Lightgbm Algorithm

  • Jul 01, 2023
  • Sławomir Pioroński +1
  • PDF
  • Research Article
  • Citations9

Online multiplayer games as virtual laboratories for collecting data on social-ecological decision making.

  • Jan 21, 2021
  • Conservation Biology
  • A Bradley Duthie +4
  • Research Article
  • Citations21

Students’ behaviour playing an online information literacy game

  • Dec 12, 2011
  • Journal of Information Literacy
  • Karen Markey +2
  • PDF
  • Research Article
  • Citations21

The Effect of Physical Exercise on Fundamental Movement Skills and Physical Fitness among Preschool Children: Study Protocol for a Cluster-Randomized Controlled Trial.

  • May 23, 2022
  • International Journal of Environmental Research and Public Health
  • Guangxu Wang +7
  • Research Article

What Happens When Machines Become Smarter? An Empirical Investigation of AI Opponents in Online Gaming

  • Aug 03, 2025
  • MIS Quarterly
  • Haoyu Yuan +5
  • Research Article
  • Citations1

Intensity and enjoyment of play-based HIIT in children and adolescents with obesity.

  • Dec 02, 2024
  • International journal of sports medicine
  • Mortenbilde Simonsen +6
  • Research Article
  • Citations2

The effects of an 8-week ball game intervention on the motor abilities of 6-7-year-olds

  • Dec 29, 2023
  • Kinesiologia Slovenica: scientific journal on sport
  • Tanja Petrušič
  • Research Article
  • Citations1

UPAYA PENINGKATAN HASIL BELAJAR PERMAINAN BOLA VOLI MELALUI MODIFIKASI PERMAINAN BOLA PANAS

  • Oct 04, 2015
  • ACTIVE Journal of Physical Education Sport Health and Recreation
  • Ziyadatul Khoiriyah
  • Research Article

Using generative AI to uncover what drives player enjoyment

  • Feb 26, 2026
  • Multimedia Tools and Applications
  • Hisham Abdelqader
  • Research Article

Designing Limes Text: Adapting an Educational Video Game into a Text-Based Format for Controlled Experimental Comparisons

  • Sep 29, 2025
  • European Conference on Games Based Learning
  • Amedeo Viccari +1
  • Conference Article
  • Citations2

Innovative Survival Skills Training for Children via Roblox Metaverse

  • Oct 29, 2024
  • Worawat Choensawat +1
  • Research Article
  • Citations2

Between global competition, marketing, deviant play, and cheating - High-end raiding in ‘World of Warcraft’

  • Jan 01, 2018
  • Communication & Society
  • Patrick Prax
  • Research Article
  • Citations18

Game Adaptation by Using Reinforcement Learning Over Meta Games

  • Jan 13, 2020
  • Group Decision and Negotiation
  • Simão Reis +2
  • Research Article
  • Citations7

サイドステップおよびクロスステップによる走方向変換動作のキネマティクス的研究

  • Jan 01, 2010
  • Taiikugaku kenkyu (Japan Journal of Physical Education, Health and Sport Sciences)
  • Yuta Suzuki +2
  • Research Article
  • Citations9

Design and evaluation of user’s physical experience in an Ambient Interactive Storybook and full body interaction games

  • Jun 24, 2010
  • Multimedia Tools and Applications
  • Mitja Koštomaj +1
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.