• Home
  • Search
  • Predicting Player Performance in Tactical Games with the Lightgbm Algorithm
  • Cite Icon2
  • https://doi.org/10.1109/icmew59549.2023.00010Copy DOI Icon

Predicting Player Performance in Tactical Games with the Lightgbm Algorithm

  • Jul 1, 2023
  • Sławomir Pioroński +1 more
Show More
  • Abstract
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

The accurate prediction of player performance in tactical games is crucial for game designers and developers to improve matchmaking, game balancing, and player engagement. This study presents an approach to predict player performance in Tactical Troops: Anthracite Shift game using the Light Gradient Boosting Machine (LightGBM) algorithm, a scalable and efficient gradient boosting framework. Following data preprocessing, we trained and optimized the LightGBM model using appropriate objective functions and hyperparameter tuning. The proposed approach demonstrated good results in predicting player performance. Our findings highlight the potential of using the LightGBM algorithm in predicting player performance in tactical games, providing valuable insights for game developers to enhance matchmaking, skill assessment, and overall gaming experiences.

Similar Papers
  • Book Chapter
  • Citations4

Effects of Image-Based Rendering and Reconstruction on Game Developers Efficiency, Game Performance, and Gaming Experience

  • Jan 01, 2017
  • George E Raptis +3
  • Research Article
  • Citations41

Enhancing player engagement through game balancing in digitally augmented physical games

  • Feb 12, 2017
  • International Journal of Human-Computer Studies
  • David Altimira +5
  • Research Article
  • Citations33

Relationship Between Physiological Off-Ice Testing, On-Ice Skating, and Game Performance in Division I Female Ice Hockey Players.

  • Jun 01, 2019
  • Journal of Strength and Conditioning Research
  • Michelle Boland +2
  • Research Article
  • Citations46

Association between post-game recovery protocols, physical and perceived recovery, and performance in elite Australian Football League players

  • Jun 21, 2012
  • Journal of Science and Medicine in Sport
  • Andrew Bahnert +2
  • Research Article
  • Citations50

Training load, recovery and game performance in semiprofessional male basketball: influence of individual characteristics and contextual factors

  • Sep 02, 2020
  • Biology of Sport
  • Pierpaolo Sansone +3
  • Conference Article
  • Citations48

The effect of multiplayer dynamic difficulty adjustment on the player experience of video games

  • Apr 26, 2014
  • Alexander Baldwin +2
  • Research Article
  • Citations38

Effect of Render Resolution on Gameplay Experience, Performance, and Simulator Sickness in Virtual Reality Games

  • May 04, 2022
  • Proceedings of the ACM on Computer Graphics and Interactive Techniques
  • Jialin Wang +4
  • PDF
  • Research Article
  • Citations18

Status Forecast and Fault Classification of Smart Meters Using LightGBM Algorithm Improved by Random Forest

  • Jan 01, 2022
  • Wireless Communications and Mobile Computing
  • Peng Tao +5
  • Research Article
  • Citations39

Predicting the performance of batsmen in test cricket

  • Jan 01, 2014
  • Journal of Human Sport and Exercise
  • Indika Pradeep Wickramasinghe
  • Conference Article

Gender Stereotypes in Video Gaming: Impacts of Anxiety Levels, Verbal Communication, and Performance

  • Jan 01, 2025
  • AHFE international
  • Jonathon E Doan +1
  • Research Article
  • Citations1

Body as battlefield: rethinking avatarhood in real-time strategy games

  • Nov 13, 2025
  • Phenomenology and the Cognitive Sciences
  • Yen-Tung Lee +2
  • PDF
  • Research Article
  • Citations46

Identification and Categorization of Digital Game Experiences: A Qualitative Study Integrating Theoretical Insights and Player Perspectives

  • Jun 13, 2017
  • Westminster Papers in Communication and Culture
  • Wijnand Ijsselsteijn
  • PDF
  • Research Article
  • Citations9

Online multiplayer games as virtual laboratories for collecting data on social-ecological decision making.

  • Jan 21, 2021
  • Conservation Biology
  • A Bradley Duthie +4
  • Research Article

What Happens When Machines Become Smarter? An Empirical Investigation of AI Opponents in Online Gaming

  • Aug 03, 2025
  • MIS Quarterly
  • Haoyu Yuan +5
  • Book Chapter
  • Citations8

Flow Experience and Situational Interest in an Adaptive Math Game

  • Jan 01, 2020
  • Antero Lindstedt +4
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.