• Home
  • Search
  • NeRF-Texture: Synthesizing Neural Radiance Field Textures.
  • Cite Icon7
  • https://doi.org/10.1109/tpami.2024.3382198Copy DOI Icon

NeRF-Texture: Synthesizing Neural Radiance Field Textures.

  • Abstract
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D geometry space, such as grass, leaves, and fabrics, which cannot be effectively modeled using only 2D image textures. We propose a novel texture synthesis method with Neural Radiance Fields (NeRF) to capture and synthesize textures from given multi-view images. In the proposed NeRF texture representation, a scene with fine geometric details is disentangled into the meso-structure textures and the underlying base shape. This allows textures with meso-structure to be effectively learned as latent features situated on the base shape, which are fed into a NeRF decoder trained simultaneously to represent the rich view-dependent appearance. Using this implicit representation, we can synthesize NeRF-based textures through patch matching of latent features. However, inconsistencies between the metrics of the reconstructed content space and the latent feature space may compromise the synthesis quality. To enhance matching performance, we further regularize the distribution of latent features by incorporating a clustering constraint. In addition to generating NeRF textures over a planar domain, our method can also synthesize NeRF textures over curved surfaces, which are practically useful. Experimental results and evaluations demonstrate the effectiveness of our approach.

Similar Papers
  • Research Article
  • Citations32

RARE: Robust Masked Graph Autoencoder

  • Oct 01, 2024
  • IEEE Transactions on Knowledge and Data Engineering
  • Wenxuan Tu +8
  • Research Article
  • Citations6

An improved image texture synthesis based on algorithm convolution neural network

  • Jun 02, 2024
  • Physical Communication
  • Wei Fan +2
  • Research Article
  • Citations18

Anomaly Detection Based on Latent Feature Training in Surveillance Scenarios

  • Jan 01, 2021
  • IEEE Access
  • Yong Qiang +2
  • Conference Article

Texture synthesis and transfer from multiple samples

  • Sep 29, 2003
  • Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE
  • Yue Qi +1
  • Research Article
  • Citations19

Deep expectation-maximization network for unsupervised image segmentation and clustering

  • May 23, 2023
  • Image and Vision Computing
  • Yannan Pu +3
  • Conference Article

Texture growing on triangle mesh

  • Jun 01, 2011
  • Paul Bao +1
  • Book Chapter
  • Citations1

Hepatic Texture Synthesis Method Based on the Accelerated CUDA

  • Nov 11, 2018
  • Lin Xu +4
  • Conference Article
  • Citations91

Distributed computation of large-scale graph problems

  • Jan 01, 2015
  • Hartmut Klauck +3
  • Research Article
  • Citations9

Anchor Link Prediction for Privacy Leakage via De-Anonymization in Multiple Social Networks

  • Nov 01, 2023
  • IEEE Transactions on Dependable and Secure Computing
  • Huanran Wang +4
  • Conference Article
  • Citations12

RAD-GAN: Radio Map Anomaly Detection for Fingerprint Indoor Positioning with GAN

  • Nov 29, 2021
  • Haojun Ai +2
  • Conference Article
  • Citations1

Structural Pattern Analysis for Texture Synthesis

  • Jun 01, 2006
  • Yizhe Li +2
  • Research Article
  • Citations75

Volumetric Harmonic Map

  • Jan 01, 2003
  • Communications in Information and Systems
  • Xianfeng Gu +2
  • Conference Article
  • Citations3

A fast sparse QR factorization for solving linear least squares problems in graphics

  • Jul 31, 2021
  • Abeynaya Gnanasekaran +1
  • Conference Article
  • Citations55

Distributed Computation of Large-scale Graph Problems

  • Dec 22, 2014
  • Hartmut Klauck +3
  • Conference Article
  • Citations5

Human lips synchronisation in Autodesk Maya

  • Jun 01, 2007
  • Antonio Moura +3
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.