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  • https://doi.org/10.1109/ccece.2015.7129512Copy DOI Icon

Requirements gathering and testing by game playing

  • May 1, 2015
  • Diane Kelly +3 more
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Abstract

In a student project, we combined table-top gaming skills with requirements gathering and testing. This paper is an experience report on this novel approach to requirements engineering. It describes the project and how project parameters were translated to a table-top role-playing game. The overall process that melded gaming with more standard requirements gathering activities is described, as well as what we learned from the experience.

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