• Cite Icon2
  • https://doi.org/10.1007/978-3-642-83539-1_16Copy DOI Icon

New Mathematics for Computer Graphics

  • Jan 1, 1988
  • Rae A. Earnshaw
Show More
  • Abstract
  • Literature Map
  • References
  • Citations
  • Similar Papers
Abstract

Until relatively recently, researchers in computer graphics paid scant attention to the numerics of their computations. Computation was used as a simple tool to evaluate algorithms or transform data into some appropriate pictoral representation. Thus standard computer graphics texts have little to say about numerical methods, just as earlier numerical analysis textbooks had little to say about computer graphics. This is now changing, for the important reasons outlined in this paper.

Similar Papers
  • Research Article
  • Citations32

STATE OF THE ART IN THE REALISTIC MODELING OF PLANT VENATION SYSTEMS

  • Jul 01, 2005
  • International Journal of Image and Graphics
  • Julia F Taylor-Hell +2
  • Research Article

Parallel hierarchical radiosity on hybrid platforms

  • Mar 17, 2011
  • The Journal of Supercomputing
  • Emilio J Padrón +4
  • Book Chapter

Recent Progress in Simulations of 3D Vortex Sheets with Surface Tension

  • Nov 28, 2018
  • Kazuki Koga +1
  • Book Chapter
  • Citations1

Modeling and Simulating Virtual Anatomical Humans

  • Dec 24, 2013
  • Forough Madehkhaksar +3
  • Research Article
  • Citations226

Spectral Mesh Processing

  • Sep 01, 2010
  • Computer Graphics Forum
  • H Zhang +2
  • Book Chapter

Real-Time Full-Body Pose Synthesis and Editing

  • Jan 01, 2016
  • Ho Edmond S L +1
  • PDF
  • Research Article
  • Citations30

High Speed and Accuracy of Animation 3D Pose Recognition Based on an Improved Deep Convolution Neural Network

  • Jun 27, 2023
  • Applied Sciences
  • Wei Ding +1
  • Conference Article
  • Citations1

Real-time volumetric visualization of high-resolution array and toroidal volume search sonar data

  • Sep 04, 1998
  • Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE
  • Robert A Cross
  • Conference Article
  • Citations2

Texture Advection Based Simulation of Dynamic Cloud Scene

  • Oct 01, 2007
  • Shiguang Liu +5
  • Conference Article
  • Citations1

Data-driven diffuse-specular separation of spherical gradient illumination

  • Aug 03, 2009
  • Tongbo Chen +2
  • Research Article
  • Citations54

Partitioning Surfaces Into Quadrilateral Patches: A Survey

  • May 04, 2017
  • Computer Graphics Forum
  • M Campen
  • Book Chapter
  • Citations10

Real-Time Ray Tracing with CUDA

  • Jan 01, 2009
  • Min Shih +3
  • Conference Article
  • Citations59

Calibrated, registered images of an extended urban area

  • Dec 01, 2001
  • S Teller +6
  • Research Article

Movie Making at Pixar: A Collaboration of Art and Technology

  • Sep 01, 2005
  • Computer Graphics Forum
  • Rob Cook
  • Book Chapter
  • Citations5

Deep Learning of Neuromuscular Control for Biomechanical Human Animation

  • Jan 01, 2015
  • Masaki Nakada +1
Cactus Communications logo

Copyright 2026 Cactus Communications. All rights reserved.